Item 9.13 - Attachment 2
Proposal from ICE
and Cultural Exchange (ICE) Proposal – Home Sweet Home
Sweet Home is a participant led interactive installation. The brainchild
of Lucy Hayhoe and Abigail Conway, both graduates of Goldsmiths and directors
of Subject to_change, Home Sweet Home has become an underground hit
internationally, as they have worked with the British Council to generate new
communities in London, Tokyo, Edinburgh and LA.
to_change strive to make live art works that defy theatrical convention by challenging
the boundaries of artistic ‘performance’. Their home sweet home communities are
performances that offer the spectator a unique, immersive and playful
experience that strive to re-appropriate the traditions and etiquette of
theatre and art.
Sweet Home is all about live interaction as you contribute to a piece of
art as it is built around you in an undercover space in a location in
can register in advance or turn up on the day to participate in the generation
of a new community. Beginning by selecting a plot from the "estate
agents", you are given a small flat-pack cardboard house to assemble and
customise on a floor map amidst a gaggle of your future neighbours. The
boundaries of the town are laid out in advance with key environmental and
geographical features as well as land plots for home dwellings in place.
are provided, but you are welcome to bring your own. A supply room is stocked
full of materials to decorate your home and the possibilities are endless as
your imagination takes over.
building of this miniature village becomes an interactive experience as
neighbours start to talk to one another and make plans for their community.
Residents decide street names and neighbourhood issues are addressed through
regular collections and deliveries of mail and through the election of a
residents committee. There is also a local radio station, which allows
communication between the residents and the district member of the County
Council and gives airtime to local issues. The cardboard town soon becomes a
living, thriving community, ending with a street party and opportunities to
tell your own stories.
you express yourself through stories, glitter and glue an evolving narrative
grows and questions about the nature of community emerge. Of course, when the
street party heralds the end of the project, and the community is dismantled,
residents can take away their house and so carry with them a trace of the
community that was, and their role within it.
Sweet Home's popularity might reflect the western world's property-owning
obsession, it also makes us ask questions about the nature of community, about
how art is made - and who owns it.
people spend their whole lives thinking they aren't creative, this project
proves that this is not the case. Home Sweet Home is an innovative
model for an exchange of ideas and principles; it can teach us about how
community behaves, generate curiosity around design thinking and notions of
public and private space and create an opportunity to form a sense of genuine
community during Sydney Festival.